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Ancient
Elvish Art
There is therefore nothing intrinsic about the
effects described in a given story that will tell you
whether it is science fiction or fantasy. The
classification of an effect as "fantastic" or
"science fictional" is a matter of convention.
Hyperspace, time
machines and scientists are conventions of science
fiction; flying carpets, magical amulets and wizards are
tropes of fantasy. This is an accident of the historical
development of the genre.
In some cases they have
overlapped: teleportation by matter-transmitter-beam is
science fiction, teleportation by incantation is
fantasy.

A hand-held cloaking device that confers
invisibility is science fiction; a hand-held Ring of
Power that confers invisibility is fantasy.
Mind-to-mind
communication can be "psionics", or it can be an
ancient elvish art. What matters is not the effect itself
(generally scientifically impossible, though not always
believed to be so by the authors) but the wider universe
it is intended to evoke.
If it is one of space travel
and proton-pistols, it gets classified as "science
fiction", and the appropriate terms (cloaking device,
matter-transmitter) are used; if it is one of castles,
sailing ships and swords, it gets classified as
"fantasy", and we instead speak of magic rings and
travel by enchantment. In short, science fiction uses
technology to explain impossible phenomena while fantasy
employs magic.
Science fantasy - Non-human intelligent
creatures
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